Spellbound NJ: How to Play

Object

The object of the game is to find words on the game board to complete the goal for each round. As words are spelled, they disappear from the board, and new lettered tiles fall into place to fill the gaps.

Rounds

Each round of the game has a specific goal. At the start of each round, the game is paused, and the goal is displayed at the bottom of the screen. To complete the round, the goal must be achieved within the time limit.

The time elapsed is shown at the bottom right of the screen and is reset at the start of each new round.

To begin a round, tap anywhere on the screen. Once a round starts, the timer begins to count down. Additional time is added to the timer for each word spelled. The amount of time added to the timer is directly proportional to the point value for each word spelled.

Examples of goals are as follows:
  1. Spell 15 words of 3 or more letters. The number of words required will decrease to indicate the number of words remaining to be spelled.
  2. Use these letters in 3+ letter words: ABCDEFGHIJKLM. (3+ letter denotes words with 3 or more letters.) Once a letter is used, it will disappear from the goal display.
  3. Spell 5 words of 3 or more letters starting with "BL".
Note: In all rounds, any words of any length can be spelled to score points and add time to the timer. However, only words that meet the goal requirements count toward achieving the goal.

Spelling Words



Spellbound NJ accepts words between 3 and 11 letters long. To spell a word, tap on each letter of the word in sequence. Once a letter has been selected, the next letter chosen can be any letter in contact with it or any of the previous letters selected. A letter is considered "in contact" with another letter if it is touching or diagonal to the letter.

For example, when spelling "WORDS," once you have selected the "W" and the "O," you can select an "R" that is in contact with either the "W" or the "O."

As you are spelling, the word you form is displayed in the left box immediately below the game board. The total points for the word are displayed at the right side of the box.

Once you have finished spelling the word, tap a second time on the last letter to submit it. If the word is valid, the points for that word are added to your score, the selected letters will disappear, and new letters will fall into place to fill the gaps. If the word is not valid, the selected letters are deselected.

To deselect the letters you have chosen without submitting the word, tap on any of the selected letters except for the last one or tap on any letter not in contact with the selected letters.

To pause the game, tap anywhere on the screen below the game board (letter tiles). To resume playing, tap anywhere on the screen.

Removing Letters

Unwanted letters can be removed from the board by double-tapping on them. The tapped letter and the letters immediately to the left and right of it will disappear, and new letters will fall into place. Removing letters will incur a small time penalty.

Skill Levels
  • Easy - the timer does not continuously count down. Instead, each word spelled decreases the amount of time remaining in the round. However, spelling longer words can counteract this decrease and add time to the timer.
  • Medium - the timer counts down continuously (timed game)
  • Hard - a faster timed game with more difficult goals
Scoring

The points for each word are calculated as follows:

(total points for all letters) x (number of letters)

Each letter is worth the following points:
  • 1 pt: ADEILNORST
  • 2 pts: CGMPU
  • 3 pts: BHY
  • 4 pts: FKVW
  • 5 pts: JXZ
  • 5 pts: Qu (counts as 2 letters)
For example, the word "OTHER" is worth 35 points. (7 pts x 5 letters)

Spellbound NJ records the top ten game scores achieved for each skill level.

Bonus

Bonus points are given for each completed round. The bonus is based on the round number and the time remaining per round.

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