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Backgammon NJ: How to Play Checker Movement Your checkers are black and move clockwise around the board by default. ![]() To Play
This game follows standard backgammon rules. More information can be found here: http://en.wikipedia.org/wiki/backgammon Advanced Options Tap the arrow button at the upper left corner of the screen to access the advanced options menu. This menu allows you to Resign a game, Auto Finish a game, or e-mail Match Files. If you select Auto Finish, the computer will automatically play out the rest of the game. It will make the best moves for you, according to its AI. If you select Match Files, you can e-mail match files (.mat) for the last 10 matches. These files can be imported into GNU Backgammon. Equity Estimated points that the player will win for the current position. (Negative equity = points computer will win.) ![]() Status Meter Shows the chance of each side winning. (For example, full black = 100% chance for black to win.) Hint Makes the best move for the player. If the Hint button glows, it means you have made a bad move and should consider making a different move. If Cube Tutor Mode is turned off, tapping the Hint button during a cube decision will show you the correct action to take. Undo Reverts player position to start of turn or replays computer's moves. Checker Play Skill A measure of how well the player or computer is playing, given in two statistics, ER and Percentage. Note: Doubling cube errors are not computed and do not contribute to these statistics. ER: The error rate measured in millipoints per move. The lower the error rate, the better. The chart below shows estimated error rates for various playing levels.
Percentage: This statistic ranges from 0% (playing moves at random) to 100% (playing the best move every turn). Unlike ER, forced moves and moves using hints are excluded from the Percentage calculation. ELO Rating A running measurement of your playing skill when playing against the computer. Your ELO rating is initially set at 1500. It will increase when you win a match and decrease when you lose a match. The amount of rating change depends on the rating of the opponent you are playing, the length of the match, and the total number of matches you have played (i.e., the FIBS rating formula). Detailed information on how the rating is calculated can be found here. The chart below shows estimated ELO ratings for various playing levels.
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